美服:5月7日更新内容 易大师继续被加强

2010-05-09 00:32 作者:op13112196 来源:原创 手机订阅 神评论

===Master Yi===
 

W技能
Increased the armor and magic resist gained while channeling to 100/150/200/250/300 from30/30/30/30/30

技能吟唱时的护甲和魔抗加成由 30/30/30/30/30 增加为 100/150/200/250/300 (比5月4日50/100/150/200/250 又多了50)

===Ezreal===

 

W技能
Reduced the heal to 70% of the damage value from 100%.
该技能对友军英雄的治疗量等同于70%其对敌人的伤害量(之前是治疗量等于100%造成的伤害量)

===Gankplank===


Added "Yarr! I'm a mighty Pirate!" buff.
增加了一个“我是一个强大的海盗”的增益状态

===Garen===


Fixed Decisive Strike so that it can no longer crit.
修正了 Q技能,现在这个技能无法造成暴击。

===Nidalee===

 

豹形态下的E,也就是豹形态的小跳
Pounce is no longer affected by Cooldown Reduction and maintains a static 3 second cooldown.
该技能不再受到减少技能冷却时间效果影响,冷却时间将固定为3秒(也就是说减CD的装备、天赋、符文将对此技能无效)

===Shen===
 

被动技能
Reduced the amount of damage gained from health to 3.5% from 4%
按最大生命值获得的附加伤害从4%降低到3.5%
Reduced the cooldown reduction on champion hit to 2 from 3.
每次受到英雄攻击减少的技能冷却时间从3秒降低到2秒

Q技能
Reduced the damage to 50/95/140/185/230 from 50/100/150/200/250.
基础伤害从50/100/150/200/250降低到50/95/140/185/230

W技能
Reduced the base block amount to 40/70/100/130/160 from 40/75/110/145/180.
基础抵消伤害量从40/75/110/145/180减少到40/70/100/130/160

R技能
Increased the cooldown to 180/150/120 from 150/135/120.
冷却时间从150/135/120秒提高到180/150/120秒

===Tryndamere===

 

被动技能
Increased the amount of Critical Strike Chance per 10% health missing to 5% from 4.5%.
每流失10%生命值获得的暴击率提升从4.5%提高到5%

E技能
Normalized the slash speed to be more responsive.
旋风斩的移动速度正常化使得更容易控制

===Udyr===

 

被动技能
Decreased dodge bonus to 2% from 4%
提高的闪避率从4%降低到2%

龟形态
Decreased shield to 60/100/140/180/220 from 65/110/155/200/245
护甲吸收伤害量从65/110/155/200/245降低为60/100/140/180/220

虎形态
Increased Tiger stance bleed affect to deal 1.8/2.1/2.4/2.7/3.0 times attack damage from 1.5/1.75/2/2.25/2.5.
主动激活后短时间内获得的伤害加成从1.5/1.75/2/2.25/2.5倍提高到1.8/2.1/2.4/2.7/3.0倍

Increased persistent attack speed bonus to 30/40/50/60/70% from 24/33/42/51/60%.
攻击速度提升量从24/33/42/51/60%增加到30/40/50/60/70%

凤凰形态
Changed persistent flame attack to occur every 4 attacks from ever 3.
目前每4次攻击会触发一次额外的火焰伤害(之前是每3次触发一次火焰伤害)

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