LOL测试服更新,各英雄改动详细

2010-08-05 21:11 作者: 来源:原创 手机订阅 神评论

Champions

英雄改动

Blitzcrank
机器人

    * Rocket Grab
    * 火箭铁握(Q)
    *
          o Cooldown reduced to 20/19/18/17/16 from 22/21/20/19/18
          o 冷却时间从22/21/20/19/18秒减少到20/19/18/17/16秒.
    * Overdrive
    * 超频移动(W)
    *
          o Cooldown reduced to 20 from 22.
          o 冷却时间从22秒减少到20秒.

Garen
盖伦

    * Decisive Strike now resets Garen's auto attack timer on cast.
    * 当坚定打击使用时会重置盖伦的自动攻击时机

Heimerdinger
大头

    * H-28G Evolution Turret
    * H-28进化炮台
          o Base damage increased to 30/38/46/54/62 from 28/36/44/52/60
          o 基础攻击力从28/36/44/52/60增加到30/38/46/54/62
          o The mechanic where turrets would gain permanent attack damage bonuses every 7 hits has been removed.
          o 炮台每7次攻击后获得的永久额外攻击加成被移除.
          o Ability Power coefficient reduced to 0.2 from 0.25.
          o 法伤加成从0.25减少到0.2



 

Mal'Zahar
虚空先知

    * Base Movement speed increased to 315 from 310.
    * 基础移动速度从310增加到315
    * Malefic Visions
    * 邪恶幻象(E)
          o Range increased to 650 from 600.
          o 施放距离从600增加到650
          o Cooldown reduced to 15/13/11/9/7 from 16/14/12/10/8
          o 冷却时间从16/14/12/10/8减少到15/13/11/9/7
    * Nether Grasp
    * 虚无束缚(R)
          o Range increased to 650 from 575
          o 施放距离从575增加到650

Nasus
狗头人

    * Siphoning Strike
    * 虹吸打击(Q)
          o Fixed a typo in the tooltip that indicated the spell did magic damage when in fact it does physical damage.
          o 修正技能提示信息里显示这个技能是法术伤害的错误,实际上是物理伤害.



 

Nidalee
狂野猎手

    * Swipe: Fixed a bug that would cause it tot occasionally not include AP in the damage
    * 猛击(E): 修正了这个技能的伤害偶然性的会不包含AP加成
    * Takedown
    * 击倒(Q)
          o No longer dodgeable
          o 此技能不可被闪躲
          o Resets Nidalee's auto attack timer on cast
          o 当技能使用时重置狂野猎手的攻击时机

Nunu
雪人

    * Consume
    * 狼吞虎咽(Q)
          o Cooldown reduced to  18/16/14/12/10 from 30/26/22/18/14.
          o 冷却时间从 30/26/22/18/14秒 减少到 18/16/14/12/10秒.
          o Heal amount reduced to 125/180/235/290/345 from 125/200/275/350/425
          o 治疗值从125/200/275/350/425点减少到125/180/235/290/345点.



 

Olaf
狂战士奥拉夫

    * Undertow
    * 逆流投掷(Q)
          o Increased the slow percent to 24/28/32/36/40 from 16/22/28/34/40.
          o 减速的百分比从16/22/28/34/40增加到24/28/32/36/40.

Ryze
流浪法师

    * Overload
    * 过载(Q)
          o Now has a new Passive.  Grants 2/4/6/8/10% cooldown reduction.
          o 对这个技能加入新的被动效果. 获得2/4/6/8/10% 的冷却减少.
    * Rune Prison
    * 符文监狱(W)
          o Duration change to 1.2/1.5/1.8/2.1/2.4 from 0.8/1.2/1.6/2/2.4
          o 持续时间从 0.8/1.2/1.6/2/2.4秒 增加到  1.2/1.5/1.8/2.1/2.4 秒
          o Now deals damage over 2/3/4/5/6 ticks (evenly spit by the  duration) instead of every 0.4 seconds.  The amount of ticks increases  with skill level.
          o 伤害频率改为 2/3/4/5/6 次伤害(就是1级2次伤害,每次伤害相隔的时间会被平均化),以此替换掉以前的每0.4秒造成一次伤害. 标记数量随等级增加.
    * Spell Flux
    * 咒法跃动(E)
          o Magic Resistance reduction now scales to 12/15/18/21/24 from 15/15/15/15/15.
          o 法抗减少效果 从15/15/15/15/15 调整到 12/15/18/21/24.
    * Desperate Power
    * 绝望之力(R)
          o Cooldown increased to 50 from 40.
          o 冷却时间从40秒增加到50秒.



 

Soraka
众星之子

    * Astral Blessing
    * 星界祝福(W)
          o Cooldown increased to 10 at all ranks from 9.
          o 冷却时间从所有等级9秒增加到10秒.
          o Heal amount reduced to 80/130/180/230/280 from  80/135/190/245/300
          o 治疗值从80/135/190/245/300减少到80/130/180/230/280点.
    * Wish
    * 祈愿(R)
          o Cooldown Increased to 120/110/100 from 100/90/80.
          o 冷却时间从100/90/80秒 增加到 120/110/100 秒.

Taric
宝石骑士

    * Imbue
    * 浸透(Q)
          o Heal amount reduced to 100/145/190/235/280 from 100/150/200/250/300.
          o 治疗值从100/150/200/250/300减少到100/145/190/235/280.

Teemo
提姆

    * Toxic Shot
    * 毒性箭
          o Changed Toxic Shot back to dealing damage on every attack.
          o 毒性箭改回每次攻击都附带毒性伤害.(话说以前有改掉过?)

Vladimir
吸血鬼

    * Crimson Pact
    * 鲜血转换(Q)
          o Passive tooltip now displays stat bonuses.
          o 被动效果的提示文本现在正确的显示额外数值了.
    * Sanguine Pool
    * 血红之池(W)
          o Cooldown increased to 26/23/20/17/14 from 25/22/19/16/13
          o 冷却时间从25/22/19/16/13减少到26/23/20/17/14秒.
    * Tides of Blood
    * 血液潮汐(E)
          o Health cost reduced to 30/45/60/75/90 from 40/55/70/85/100
          o 生命值消耗从40/55/70/85/100减少到30/45/60/75/90.
          o Is now blocked by spell shield.
          o 此技能现在可以被咒术屏障所阻止了.



Items
物品改动

    * Bilgewater Cutlass
    * 黑水弯刀
          o This item has had its stat gains increased to +35 Attack Damage, +15% Lifesteal from +25 Attack Damage, +12% lifesteal.
          o 物品数值改动为: +35攻击, +15%生命偷取. (原数值为 +25攻击,+12%生命偷取)
          o The active component's cast range has been increased to 400 from 300.
          o 主动效果的施法范围从300增加到400.
          o Fixed a bug where the active effect would go through spell shields.
          o 修正了此物品的主动效果可以穿透咒术屏障的BUG.
          o Fixed a bug where the active effect stacked with Hextech Gunblade's active.
          o 修正了当海克斯枪刃的效果可与黑水弯刀的主动效果可以堆叠的BUG.

    * Haunting Guise
    * 幽魂面具
          o Fixed a bug in which Haunting Guise was displaying the wrong stat bonuses.
          o 修正一个幽魂面具会显示错误的额外奖励.

    * Hextech Gunblade
    * 海克斯枪刃
          o This item has had its stat gains increased to +60 Attack  Damage, +75 Ability Power, +15% Lifesteal, +13% Spell Vamp from +45  Attack Damage, +55 Ability Power, +15% Lifesteal, +12% Spell Vamp.
          o 物品数值更改为: +60攻击, 75法伤, +15%生命偷取, +13%咒术吸血. (原数值为+45攻击, +55法伤, +15%生命偷取, +12%咒术吸血)
          o Fixed a bug where the active effect stacked with Bilgewater Cutlass' active.
          o 修正了当海克斯枪刃的效果可与黑水弯刀的主动效果可以堆叠的BUG.

    * Wriggle's Lantern
    * 里格尔的灯笼
          o Removed Long Sword from the recipe.
          o 不再需要长剑进行合成.
          o Decreased the combine cost to 75 from 150 gold.
          o 合成费用从150金减少到75金
          o Decreased the attack damage to 23 from 35.
          o 攻击力从35减少到23

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